Phoning Home

Polish update (6th July 2018)


Chinese update (13 February 2018)


Update 1.3 (19 September 2017)


Update 1.2 (9 May 2017)

UI Revision

We've redesigned the controls and user interface to make using controllers much more user friendly. The game now detects whether a controller button or stick was used and switches to the controller UI automatically. You can intuitively switch back between keyboard+mouse and controller by using the respective input device.
The controller actions are now displayed on the UI.

When no window is open, you can use DPad up and down to quickly switch between the available tools (Teleporter, Photon Pulse, Attractor etc.).
The inventory window has undergone a more elaborate revision. Tooltips are now removed, infos about selected items are now displayed on the left. Crafting items is now very easy with a controller use DPad Left/Right to cycle through the items available for crafting and hit X to craft.
Furthermore, all items are selectable with the controller now to read about their details.

We made sure that selected items are properly visible, especially in the savegame window.

Sprint Mode

Sprint mode is now visualized by a small symbol above your stats. It also comes with a sound when you enable or disable it. Also, the sprint mode status is now stored in savegames.

Character Dialogue Improvements

Dialogue for ION's or ANI's death has been fixed and has no more delay caused by other dialogue chains getting finished before. Also, after death no other dialogue is played anymore. After all, we have no proof yet whether robots have an afterlife.
Furthermore, the timing of dialogue is now better in some situations where it felt delayed. Very short lines sometimes caused a bug that made them barely readable.


Update 6 (30 March 2017)


Update 5 (30 March 2017)


Update 4 (16 February 2017)


Update 3 (16 February 2017)


Update 2 (16 February 2017)


Update 1 (16 February 2017)