Eador. Masters of the Broken World
Patch 1.8.1 (22 November 2017)
Patch 1.7.0 (29 December 2016)
- Fixed numerous cases of game crashes with the "Invalid Pointer Operation" messages. If these errors keep showing up, please let us know.
- Improved interface for the strategic map. Now province names are always displayed on the map, so you won't have to search endlessly for that one province you need.
Patch 1.6.5 (04 May 2016)
- Encounter invalid army fix.
- Interface stability improvements.
- Various stability fixes.
Patch 1.6.3 (02 September 2015)
Added:
- In the tooltip for province’s income and in the province list players can now see how exactly their income is generated.
Fixed:
- Dialogue freezes on the astral map.
- Some cases of game freezes after a victory in the tactical battle.
- Problem with a hero’s equipment change in the tactical battle.
- “Horses” resource not counted correctly in hotseat.
- Errors in provinces’ income calculations.
Patch 1.6.2 (14 July 2015)
Fixed:
- Option for choosing between heroes to transfer to the next shard not working correctly.
- Incorrect turn count for friendly units upon clicking on enemies outside their attack range.
Patch 1.6.1 (03 July 2015)
Fixed:
- Application’s process still working in background after closing the game.
- Game freeze caused by choosing quick combat option with no limits during tactical combat.
- Text errors in French localization.
Patch 1.6.0 (18 June 2015)
Added:
- New option to transfer units, items and one of the player’s heroes to the next shard.
- New autocombat option in the province’s attack dialogue on the strategic map.
Fixed:
- Tooltip display for item descriptions. Now additional information for items can be triggered with RMB, instead of mouse hovering.
Patch 1.5.5 (12 May 2015)
Added:
- Diagonal camera movement with Num-pad on the strategic map.
- New window with hero’s detailed information before you choose to hire him.
Fixed:
- Dwarf Engineer unit not getting bonuses from Commander’s “Ranged Tactics” skill.
- Game freeze caused by deleting savegames through the game’s interface.
- Unlimited rewards in a quest from “Mages’ tower”.
- Ability to shoot twice with 1 ammo when you have the “Double Shot” skill.
- Stealth ability exploit. Now it requires 5 stamina per turn.
Patch 1.5.2
New:
- Visual informing for province sieges caused by neutral units.
- Karma status is now displayed in statistics on the astral map.
- Guards HP is now showed in a province’s tooltip.
- Hero’s HP is now shown in his tooltip on the strategic map.
- Added French language.
Fixed:
- Corruption not working correctly.
- Some of the events not having further resolution after winning or losing in battles.
- Game crash caused by events that had neutral units attacking garrisons in provinces.
- Centaur’s “Battlecry” skill not increasing speed of units correctly.
- Bugs in rituals targeted against guards in provinces.
- Army of a hero, that was to about to be resurrected, didn’t require any upkeep.
- Unclear definitions of ‘Walls’ and ‘Fortifications’ in the province’s tooltip.
- Catapult didn’t always hit its targets in a radius when using fire projectiles.
- “Treant’s Acorn” event.
- Brewery not increasing morale of units in garrison.
- Incorrect tooltip on the button used for leaving the “Advanced” building mode.
- “Inspiration” spell’s incorrect effect.
- “OK” button in the “Change weapons” screen led to spending action points without choosing a new weapon.
- AI not attacking heroes in neutral provinces.
- Bug that caused showing incorrect text instead of the enemy army’s composition.
- Dead hero could prevent getting quests from the crystal in some cases.
- Bug in the “Ambush” event.
Patch 1.5.0
New:
- Added minimap (F2 to toggle).
- Added tooltips for non-active dialogue options (like ‘Not enough gold’).
- Added descriptions for Scout’s available actions before a fight start.
- Hiring ‘Cavalry’ guard now requires ‘Warriors guild’ instead of ‘Barracks’.
- Added 8 new site types.
Fixed:
- Map generator bug which led to impassable locations.
- ‘Empty’ slot in enemy’ army description when attacking a province.
- Income tooltip preventing clear view for construction queue.
- Missing price for spells used by units during tactical combat.
- Incorrect damage prediction when using a flank or running attack.
- Bug in medal rewards distribution.
- Bug that caused often healed units to receive a Healer’s medal.
- Inability to see HP loss of huge units positioned in upper rows of the tactical map.
- Elf druid didn’t get advantage of Commander’s Ranged tactics skill.
- Events in uninhabited provinces.