Grandia II Anniversary Edition
Windows Installer Update (01st December 2017) [Windows Only]
- Installer maintenance update - No game files were changed.
Patch 1.07 (13 November 2015)
- Fixed a crash when switching Mana Eggs as Roan in the later stages of the game.
Patch 1.06 (9 October 2015)
- Fix for proper music loops in fields (endless music looping)
- Fix for proper music loops in battles (endless music looping)
- Fix for some spells that had missing SFX sound loops
- Fix for music fading out properly during cut scene transition
- Fix for multiple music tracks cross fading into each other during a transition
- Fix for fade in and fade out music speeds to be variable not a fixed rate
- Fix for issues where music did not fade out completely in certain cut scenes like they should
- Fix for issues where music would play after battle and then get cut off by a new music track
- Fix for music ducking down when entering buildings and music returning to normal levels when exiting buildings
- Fix for music fading out after selecting a new location from the world map
- Fix for battle start "slash' SFX to play properly when battle encounters start
- Fix for battle music fading out properly when last enemy is defeated
- Fix for battle results music fading out properly when battle results screen is exited
- Fix for battle sounds to properly be treated in 3D space in relation to the camera
- Fix for an issue that caused winning dialogue to play over top of the sword swing SFX on battle finish
- Fix for an issue that caused ambient sounds to play too loud for a split second when exiting battles
- Reconverted 90 Japanese speech files for battles that were slightly cut off
Patch 1.05 (9-24-2015)
- Fix for a reproducible crash using the Gravity spell
- Fix for a reproducible crash in the 2nd Millenia boss battle when Millenia casts Fallen Wings spell
- Fix for Tio's Whisper to the Stars not correctly raising stats as expected
- Fix for Ryudo's Sky Dragon Slash not displaying correctly
- Fix for enemies not playing death animation correctly
- Fix for a wrong background being displaying when flying up to Valmar
- Fix for a background at sea during 50/50 cutscene not displaying correctly
- Fix for a sky background not displaying correctly during Ryudo's flashback
- Fix for Father Carius' spell not displaying correctly in first Millenia encounter
Patch 1.04 (9-14-2015)
- Updated Launcher with new Input Tab for managing keyboard & multiple gamepads
- Added greater support for a wide range of USB gamepads
- Preferred gamepad is now assigned in launcher regardless of how many gamepads are connected
- Gamepad windows name is now displayed on Input tab
- Movement & Camera controls are now mapped to DPad & Shoulder buttons by default
- Analog Movement & Analog Camera controls are now mapped to Left Stick & Trigger buttons by default (can be toggled On/Off)
- Fix for all keys & gamepads buttons being remappable in Launcher Input tab
- Fix for X button being remappable in Launcher Input tab for keyboard & gamepad
- Fix for X button correctly zooming camera out when button is held down during battle attack state
- Fix for X button toggling camera angle when AI is turned on during battle
- Fix for X button toggling Full details on Save screen
- Fix for X button toggling Next page on Items screen
- Fix for ambient sounds incorrectly playing in battles
- Fix for ambient sounds not playing properly in various field locations
- Fix for ambient sounds incorrectly looping endlessly in fields
- Fix for some music tracks getting cut off abruptly
- Fix for some speech samples incorrectly tied to SFX volume toggle
- Re-converted 172 music files to fix tracks not playing their entire length (looping too quickly issue)
- Fixed an AI crash when setting Roan to "Power Up" and equipping Holy Mana Egg (global AI crash fix)
- Lowered default SFX Volume from 60 to 40
- Lowered default Footstep Volume from 50 to 15
- Update 1.04 focuses on two key areas; improved gamepad support & additional audio fixes. Keyboard & Gamepad controls have now been consolidated into one tab within the Launcher called "Input". The Input tab will now allow you to cycle between your keyboard and all connected gamepads, along with displaying the gamepad name. Also, a number of fixes have been submitted to help improve various audio issues relating to ambient sounds not playing correctly, some sounds getting cut off and music tracks not properly playing their entire track length. The size of the patch is largely due to the re-conversation of multiple music files. We've also submitted a fix for a global AI issue that was resulting in a crash for some user's and slightly adjusted the default SFX & Footstep volumes.
- Please note: Update 1.04 will revert your Launcher settings to default on first boot because of our latest Input changes. Please go into the Launcher and reset your Video/Audio/Input settings when you start playing 1.04 for the first time. You will only have to do this once.
Patch 1.03 (9-4-2015)
New Video Settings
- 60FPS Battles On/Off toggle
- Shadows On/Off toggle
- Pause App on Focus Loss On/Off toggle
- 4K & Ultra Wide resolutions added
- Custom resolution support added (type any resolution in the drop down box)
New Audio Settings
- Music Volume added
- Speech Volume added
- SFX Volume added
- Ambience Volume added
- Footsteps Volume added
- New Default Volume Mix updated
Gamepad
- Analog Camera On/Off toggle (disable for a temp fix for Xbox One controllers on Windows 10)
- Analog Movement On/Off toggle
Bug Fixes
- Fixed two memory leaks
- Fixed crash when Roan talks to NPC in Liligue City
- Fixed delayed from occurring at the end of moves/magic that play videos
- Fixed ground clipping on Millenia's Fallen Wings move
Misc
- Added Version Number to Main Launcher Window
Patch 1.02 (8-27-2015)
- Fix for issue that could cause game to not progress past the first Millenia encounter if playing the tutorial directly before it. This fix also solves issues with Spiders one shot killing the player and enemies using the same spell over and over again.
- Fix for coins not being awarded if defeating an enemy very quickly and then rapidly pressing the A button on the results screen