Hard West

Update (12 March 2018)


Patch 1.5 (27 June 2017)

In all seriousness, you've told us loud and clear that the ability to save at any point was important to you. While individual missions aren't that long and we originally tried to minimize hiding behind saves to avoid the cruel hand of fate, that was an idea which didn't suit everyone. Adding the save game functionality after launch was actually quite tricky and required extensive testing but here it is. We're calling it an experimental feature because the game was originally balanced without it but we've put it through a lot of tests, and we believe it works well.

tl;dr
  1. Go to Options > Game > Enable Quicksaves
  2. You can re-bind the keys (default F10 save, F11 load); on a controller, it's bound permanently (LT+RB save, LT+LB load in the in-game menu).
  3. Have fun!
  4. There are certain rather obvious situations when the game can't be saved: during cutscenes, during the enemy's turn, while your characters are performing an action.
Full 1.5 patch notes:

From the bottom of our hearts, thank you for your continued support! That includes everyone who believed in Hard West when it was first revealed, all of you who bought the game and all the amazing community translators who bring the game to more audiences through their work!
We're hard at work on our next game and we're hoping to show it to you quite soon. In the meantime, have fun in the Weird West!


Patch 1.4.3 (Windows) (08 August 2016)


Patch 1.4.2 (16 March 2016)

Fixes:
Balance changes:

Patch 1.4.1 (09 March 2016)


Patch 1.4 (04 March 2016)

New Features:
Fixed issues:

Patch 1.3 (11 December 2015)


Patch 1.2 (10 December 2015)


Patch 1.1 (26 November 2015)