Californium
Patch 1.04 (4 March 2016)
- fix elevators that did not move (lazy guys)
- fix an error in chapter 6 preventing from ending the game
- fix keystroke sounds were not correctly loaded depending on the loaded world
- fix memory footprint has been consequently improved
- fix improved colliders (chapter 1, 2 and 3)
- added save system: continue now catches how many alternate reality bubbles you discovered and how far you went through the narration
- added warning message when launchin new game or selecting chapters as it will override your current save
Patch 1.03 (4 March 2016)
- fix chapter 4 collider on exit of the museum's elevator
- fix chapter 3 collider in office space on anomalie reveal
- fix loading language properly when switching in option menu after launching the game once
- fix assigning custom input keys after restarting the game
Patch 1.02 (4 March 2016)
- fix typos in English
- fix various collisions across the game
- fix credits visual glitch
- fix calling pause menu during credits
- fix an error when going in front of the TV in chapter 6
- fix German voice of Shine in chapter 2 was not playing
- added OST zip within game source folder for everybody to enjoy
- added warning message about current game save capabilities when leaving a chapter
Patch 20160218 (18 February 2016)
- fix lots of collisions in chapter 2, 3 and 4
- fix camera can now rotate during animations
- fix circle crosshair showing during typewriter sequence
- fix 'by default' option now update values based on system language
- added OST
- added language detection based on system language (on first startup)
- added default keys to ZQSD or WASD based on system language (on first startup)
- added support for custom resolution through command lines : -width=[number] & -height=[number]
- added support for windowed mode on startup through command line -windowed
Patch 20160217 (17 February 2016)
- a few miscellaneous bugs fixed.