Goliath
Windows Update (04th December 2017) [Windows Only]
- Installer maintenance update - No game files were changed.
German localization update (04 August 2016)
- It’s been a while, but we’re happy to say that there’s a new update for Goliath today! The big addition is that the entire game has been localized into German so our friends in Deutschland can enjoy the game in their native language. In addition, this update includes several bug fixes and improvements, including:
- The achievement to kill 50 enemies with a Crystal Goliath’s lightning storm attack has been fixed and now works properly.
- The rewards notices after quests now display on screen longer.
- The Molotov cocktail interface glitch has been fixed.
- The incorrect description text for the Electric Power Sledge has been fixed.
- The incorrect weapon plans order in the Weapon Constructor has been fixed.
- Various translation errors have been corrected.
- New feature: Olive can now repair multiple Goliaths for you in a single dialogue.
1.0.6 (05th June 2016)
- Adds compatibility for Summertime Gnarkness DLC
Patch 1.0.4 (9 June 2016)
- Camera Improvement
- Bestiary
- Level Cap increased to 100
- Using the latest version of Unity engine
- Quest Improvements
- Interface and Control Tweaks
- Optimization to existing features
Patch 1.0.2 (19th May 2016)
- Rocket Engine Drop Chance added to MechaScorpions and Steel T-Rexes
- Deconstruct your Goliath” function
Want to free your Goliath slot but all your garages are already full? No need to cruelly burn down to ashes spare Wooden Goliaths no more. Now you can deconstruct them! (not only the Wooden ones, of course, any of them). Check your Goliath Construct building – there will be new tab waiting for you.
- Hold button to keep cutting the trees
Now you can put something heavy on the button and enjoy some [insert your leisure activity here], while Gromov cut all the trees for you!
- The sounds are back!
We are happy to reunite with our sounds (yes, we’ve got them lost in the last build due to the very nasty bug, we are terribly sorry). Now it’s even more fun to use your weapons, monsters become even more vocal. Hear them ROARRR!
- Interact problem (controllers/keyboard)
We fixed the problem with interaction with objects (the one, where you pressed button to interact over and over again to make it happen - it was caused by the priority going to the movement which stopped the initiated action). Anyway, now you can chop trees, open chests and talk to NPCs almost on the run!
- Collecting loot improved (speed increased)
Did you know that you can hold interact button to collect the loot lying around instead of collecting each log separately? You probably didn’t, because all the loot was floating to you too slow causing you to punch the button over and over again. No more! And forget about logs awkwardly chasing you while floating in the air after you running away from them.
- Changed “forest” biome battle music
We got tired of the last one, and the new one is pretty cool.
- Fixed transition between exploration and battle music.
Not tracks doesn’t that awkwardly.
- Summer trees on “winter” biome – no more.
We don’t even know they were there, but they apologize.
- Russian texts – we read them all once again and fixed some mistake.
We laughed a lot – partially on our mistake, but mostly on our hilarious texts.